If I had prizes–like hardcopies of volume 1 or something–I’d totally give them out to the first person to name every bit of detritus in this cabin that we’ve seen before.
Extra bonus points because my art isn’t super-consistent. Actually, now that I’m obligated to consider myself an artist, rather than someone grudgingly illustrating his own stories, I’ve been paying more attention to other artists and I think I’m slightly more consistent than average. There are a few artists, most of whom also work in animation, who are just MONSTERS of consistency–they’re definitely drawing full mock-ups of each room beforehand. (By contrast, I draw little maps on pink Post-It Notes; probably a holdover from my tabletop RPG days.) But a lot of artists, oh MAN are they sloppy. I won’t name names, but I will wonder where the editors are, especially for Big Two comics. Shapechanging shirts, teleporting pockets, vanishing furniture–I’ve seen it all.
I’ve actually been wondering… Are you ever going to be making hardcopy volumes of any of your comics?
Because I would buy them. All of them. Maybe two copies of some of them, so I could have something to lend out.
Of course, I’d need an income first…
“I’ve actually been wondering… Are you ever going to be making hardcopy volumes of any of your comics?”
In order to make my money back on a project like that, I’d have to increase my readership by a factor of 5-10. Now, my readership has grown steadily, so I might end up being able to create hardcopy books (and in general, to offer “merch”), but I don’t know if I’ll get there before WPK concludes. We’ll see!
You could do a kickstarter when the comic ends to gauge how willing people are to pay for print copies. Thanks to the Internets I no longer have a pressing need for physical books, but you could always sell pdf copies of the comic with little extras or higher quality pages.
Corva’s forefinger looks a bit wrong in the last panel, but you’ve really done a great job of believable 6-fingered hands for Lyca on all the panels in this page and from a variety of perspectives. I’m no art or anatomy expert, but I find them very realistic in appearance and impressive. I also love Gilgam’s hand in panel 3. It looks like you put particular attention into it.
“You could do a kickstarter when the comic ends to gauge how willing people are to pay for print copies.”
I’ve definitely considered it. However, organizing a print run is a staggering amount of work, and unlike drawing, it’s not fun at all, so I’d want to be sure I could at least make minimum wage on the project!
“Corva’s forefinger looks a bit wrong in the last panel, but you’ve really done a great job of believable 6-fingered hands for Lyca on all the panels in this page and from a variety of perspectives. I’m no art or anatomy expert, but I find them very realistic in appearance and impressive. I also love Gilgam’s hand in panel 3. It looks like you put particular attention into it.”
Thanks! Hands are hard, but I don’t want to be one of those artists who artfully hides hands and feet in order to avoid drawing them. I mean, they SHOULD be easy. I literally have models right in front of me! Nonetheless they remain tricky to master, so I just force myself to draw them at every opportunity. I fear I’ve been negligent in drawing rooms, for example, and basic interior architecture has really suffered, so in this chapter I’m back to laying out room-maps and making sure I draw backgrounds in most panels. It’s a constant effort.
I honestly do a double take every time I notice that Lyca has 6 fingers. Just because her hands look so natural the automatic assumption is that she has 5.