I’m happy I was able to fit a lot of Anthem’s room into this page. Though the dimensions aren’t perfect, I’ve discovered that people confuse detail with competence, and I’m not above exploiting that. Should’ve added more books…
Still playing around with light and shadow. One of my problems is getting yellow-white gas light to show up next to the yellow-white walls of the inn; in retrospect that wasn’t the best choice.
Not entirely pleased with the “going through a wall” effect. I wanted something more…ripply? Unfortunately I only know a handful of Photoshop tricks, but I think it’s clear that the capture-box has passed through the wall. Incidentally, the layout of the inn does mostly make sense; Anthem’s room looks down on the bar area of the inn, where Arduna is having his discussion–You can occasionally see the door to her room in bar-room shots that show the walkway wrapping around the upper level.
Discussion ¬