The major characters, in order of appearance…

Anthem

Anthem, a human

When a ritual meant to heal Vasgol failed and brought Darumatha, an elder dragon, into the world, Anthem viewed her life as forfeit. She fled to the Inn of Silver Leaves, But now the angel of a trickster-goddess has promised her a way out…

Darumatha

Darumatha, Demon-Dragon of Broken Hours, a dragon

Dragons–the result of inert matter rising up through motility and at last consciousness in contravention of the world’s natural order–are always dangerous, but Darumatha’s ambition is to unmake the philosophical underpinnings of the world and challenge the gods themselves…

Maresh

Maresh, a human

Nearly killed in a failed ritual that brought Darumatha into its full power, Maresh now serves the cause of the slain tyrant-god Yamra, the Water Phoenix King. He plans to stop Anthem and to restore the kingdom of Hadrakah, but he distrusts the angels who healed his flesh and now control it…

Barabbon

Barabbon, a pleroma of Gurahl

For ten long years Barabbon, once the general of Yamra’s armies, skulked in a cave, defeated, too weak to confront those who bested him. But when he found a young man savaged by Darumatha–Maresh–he saw his opportunity. Rebuilding Maresh with the secrets of Cultivation, Yamra’s old gift to humanity, Barabbon aims his new weapon at the nations of humanity…

Gilgam

Gilgam Eskamushi, a wyrd

Unable to return home at the end of the last war, after suffering imprisonment and torment at the hands of Yamra’s followers, Gilgam is trapped in Vasgol, a place he hates, slowly going native even as the nation unravels around him. After drifting from one menial job to another for ten years, Gilgam at last settles at the Inn of Silver Leaves as a part-time carpenter and bodyguard…

Vish

Vish, a pleroma of Ailari

Created by the trickster goddess Ailari as a sage and a teacher, he abandoned his trust to confront Yamra’s forces directly, and was nearly destroyed. A rogue emenation of a goddess of rogues, Vish settles at the Inn of Silver Leaves as a spirit of hospitality, fearful of the dark power that broods in the caves nearby…

Corva

Commander Corva Bleks, a human

A naval officers with a mysterious past, Corva works with her brother to protect the refugees streaming in from Hadrakah after the war. A lay priestess of Nacmathorex, the Evil Wind of Salt and Hooks, Corva wants to command a ship again…

Dosh

Dosh Ai-Nalyitta, a human

A Hadrakahn aristocrat whose family lost its fortune after Yamra’s defeat, Dosh studied in the northern gymnasia, mastering the arts of battle, until he fled to escape creditors. Turning to vagabond treasure-hunting, Dosh now plans to make his fortune amidst the old wyrdish ruins of Vasgol, but is unaware that his aristocratic pedigree and trusting nature makes him a useful pawn…

Varaxunax

Varaxunax Doto, a human

An Esgavi sorcerer, Varaxunax serves under Dosh as they seek ancient Wyrdish treasure in Vasgol. But he wants more than the life of some lordling’s petty-sorcerer, and has made plans with shadow agents to elevate himself…

Kawunei

Momba Kawunei, a yig

One of House Momba’s most influential retainers, Momba Kawunei joined the battle against Yamra when most other Yigs wanted only to pick over the ruins after the war had ended. Nominally loyal to Dreadlord Yoth, Kawunei has bucked against the dreadlord’s authority for years, not moving against him directly only because he fears Yoth knows some of Kawunei’s dark secrets from during the war…